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Egyptian Cat Girl

Hi guys ! I'm glad to share you my newest project made one year ago that I've finally concluded during courses at Artside Game Art school, based on the wonderful concept of Ming Zhe Zhou :

https://www.artstation.com/artwork/49Vz1L

The goal here was to make a 3D illustration based on a concept, which means, all of the "Game Ready" and optimization aspect of this project has been put aside to focus on both of my Art skills like sculpting texturing and technical part like materials and render setup. I avoided optimization part like Game Ready retopology and clean UVs considering that only the Real Time render matters to me here.

This character was made under the supervision of Antoine Zavagno, Julian Hoarau and Vincent Ménier, a huge thanks to them !

https://www.artstation.com/zavagno
https://www.artstation.com/ytore
https://www.artstation.com/vincentmenier

Special thanks to Ines Rotzinger for her help on the hand paint and the color process and Pierre-Alain Reymond for his feedback on my struggle with anatomy :

https://www.artstation.com/ourka
https://www.artstation.com/palain

And a big thanks to all my classmates who helped me during the process with their advices and feedbacks !

Turn without "false lights"

Turn without "false lights"

Clay render